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The riftbreaker sludge
The riftbreaker sludge











the riftbreaker sludge

If you're in an area with significant attack risk, make sure your power cables are redundant, or at least shielded by walls/other structures so that the enemies don't just have to pull the plug and your tower network goes down.įor defensive towers, there's the obvious setup of flame and regular turrets in front, medium range stuff behind them, artillery in back with radar. The big thing though, is to remember that you can have more than one layer of walling this is particularly important early on in the hazenite outpost the enemies in question are stealthed, so they can get right up to the gate and do enough damage to it before turrets can kill, so you want to make sure they have plenty to chew through. I've also found that rushing geothermal and gas power is very important. They're not as subject to the whims of the environment, and their power output is massive compared to your renewables.

the riftbreaker sludge

Sludge should be seen as power generation, not water sources, at the beginning two pumps, two gas plants, 1 gas power, is 500 energy, which is huge.

the riftbreaker sludge

It gets even better when you get liquid handling 2 Your pumps don't require rare resources for level 2, so that means more sludge, more gas, more power. Geothermal is less powerful, but requires less setup, and provides mud/water for your cultivators, which can then of course be used to plant whatever you need, whether its more biomatter for generators, or rare resources. Depending on what's being planted and the area available, I've found that each cultivator can support 3-4 harvesters.

THE RIFTBREAKER SLUDGE SERIES

I've started switching my main base to a series of rings, my headquarters and important stuff in the center, then rings of walls with towers. Build power generation between each walls, along with resource gathering. I do a repair tower on the edge of the range each repair tower. It's probably overkill, but it helps with the attacks and things like earthquakes and meteor strikes. As I expand out, I reduce turrets from the inner walls.įor outposts, I just go with resource gathering, 8-10 wind turbines, and a wall around them with turrets.

the riftbreaker sludge

Repair towers about the same distance apart, on the edge of the repair range.













The riftbreaker sludge